Lighting Direct3D11 Directional Light Direct3D11, C++, Win32 Window with 1,268 triangles, 945 vertices 6,489 fps (spec GEFORCE RTX2080, Corei9-9900KF, RAM 64G) Point Light Direct3D11, C++, Win32 Windowwith 1,268 triangles, 945 vertices 7,957 fps (spec GEFORCE RTX2080, Corei9-9900KF, RAM 64G) Spot Light Direct3D11, C++, Win32 Windowwith 1,268 triangles, 945 vertices 5,820 fps (spec GEFORCE RTX2080, Corei9-9900KF, RAM 64G) Multiple Point Light Direct3D11, C++, Win32 Windowwith 1,268 triangles, 945 vertices , 10 lights 6,327 fps (spec GEFORCE RTX2080, Corei9-9900KF, RAM 64G)