Real Time Ray Tracing Direct3D11 Realtime RayTracing GPGPU Direct3D11, C++, Win32 Window 5,891 fps (spec GEFORCE RTX2080, Corei9-9900KF, RAM 64G) Realtime RayTracing 2 GPGPU Direct3D11, C++, Win32 Window 4,106 fps (spec GEFORCE RTX2080, Corei9-9900KF, RAM 64G)