Real Time Ray Tracing Direct3D11

Realtime RayTracing GPGPU

Direct3D11, C++, Win32 Window
5,891 fps
(spec GEFORCE RTX2080, Corei9-9900KF, RAM 64G)

Realtime RayTracing 2 GPGPU

Direct3D11, C++, Win32 Window
4,106 fps
(spec GEFORCE RTX2080, Corei9-9900KF, RAM 64G)