Lighting Direct3D11

Directional Light

Direct3D11, C++, Win32 Window
with 1,268 triangles, 945 vertices
6,489 fps
(spec GEFORCE RTX2080, Corei9-9900KF, RAM 64G)

Point Light

Direct3D11, C++, Win32 Window
with 1,268 triangles, 945 vertices
7,957 fps
(spec GEFORCE RTX2080, Corei9-9900KF, RAM 64G)

Spot Light

Direct3D11, C++, Win32 Window
with 1,268 triangles, 945 vertices
5,820 fps
(spec GEFORCE RTX2080, Corei9-9900KF, RAM 64G)

Multiple Point Light

Direct3D11, C++, Win32 Window
with 1,268 triangles, 945 vertices , 10 lights
6,327 fps
(spec GEFORCE RTX2080, Corei9-9900KF, RAM 64G)